Concepts in the works
The Death of Rebirth was originally put back on its date to TBA, which is now fully in development and if all goes according to plan with my tight work schedule a fully made single player game by the end of 2026.
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-Concept-
Been working with diorama's recently with map and
landscape generation as I've fully switched over to coding in C++. Which has defiantly improved my work flow.

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Project Name
Concepts are shown as well as in game screen shots. During my development of working with Prop Assets for this next game I made a tutorial video which you can watch on the right covering how I make my PSX assets, eventually tho I'll be maybe switching to a stronger cell shader look to match more of that Diorama look if I feel that is the correct art direction.
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Project Name
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Project Name
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